|
Satechi is adding to its lineup of charging solutions for Apple devices with the new ChargeView 140W Desktop Charger that's available starting today. The ChargeView is a gallium-nitride charger that has adaptive charging intelligence and a digital display that shows real-time power usage.
|
|
OK, it's not been a great first half for many companies, from end users to vendors and providers. The good news is that users sort of believe that many of the economic and political issues that have contributed to the problem have been at least held at bay.
There's still uncertainty in the tech world, but it's a bit less than before. Most of the companies I've talked with this year have stayed guardedly optimistic that things were going to improve. Over the last month, of the nearly 200 companies I've emailed with, only 21 were "pessimistic" about the outlook for their tech spending in the second half.
Lack of pessimism doesn't translate to optimism, though, and optimism is a bit non-specific for network and IT planners to build on. What are the user priorities for tech for the rest of the year? Do they think their budgets will shift, and if so from what to what? Are they looking to make major changes in their networks, change their vendors, be more or less open? I thought I knew some of the answers to these questions, but for some I was wrong.
To read this article in full, please click here
|
|

Samsung today unveiled the Exynos 2200, its latest flagship chipset that will power Galaxy S22 smartphones in certain regions. The new platform is based on 4nm EUV process technology and comes with a custom GPU called Xclipse.
It is based on the AMD RDNA2 architecture and as such is a "single hybrid graphics processor" that offers advanced features such as ray tracing and variable rate shading on mobile devices, the first smartphone chip to do so. Ray tracing is a technology that simulates how light behaves in real life, calculating the motion and color of objects as light rays bounce off surfaces.
The hardware-accelerated feature offers realistic effects and immersive graphics, making playing games that support these features as great as it looks. Variable rate shading is another technology implemented in PC and console games. Develope
|
|