|
Come for the new processor, stay for the greater storage.
|
|
The new Studio Display XDR features a mini-LED display with up to a 120Hz refresh rate, but you'll need a newer Mac to get support for the full 120Hz.
|
|
With the debut of the M5 Pro and M5 Max MacBook Pro models, Apple tweaked the available configurations for the standard M5 ?MacBook Pro?.
|
|
Apple's new low-cost iPhone comes a year after its predecessor, offering over a dozen small changes. Here's how the latest model compares.
|
|
Apple has promised a "big week" for the company, which includes an in-person event for press and creators on March 4. But it didn't exactly wait until Wednesday to get things started.
The news started on Monday with the announcements of the iPhone 17e and M4-powered iPad Air. The company followed up on Tuesday with the reveal of the M5 MacBook Air, the M5 Pro and M5 Max chips, MacBook Pro models that use said chips, a refreshed Studio Display and a brand-new 27-inch Studio Display XDR.
Here's our recap of everything Apple has announced so far this week:
iPhone 17e
|
|
We're at the start of another one of those weeks where Apple announces one or two of its lesser products each day. The first pair to break cover is the iPhone 17e and iPad Air M4, with more due to drop as the calendar rolls forward. The iPhone 17e is by far the more interesting gadget, especially as the price remained the same as for the iPhone 16e. Apple is charging $599 for the 17e, even though the base model storage has doubled to a very welcome 256GB.
The 17e also gains several features that were held back from the equivalent budget handset last year. The most notable is perhaps the addition of MagSafe at Qi2 speeds, enabling users to wirelessly charge their device at 15W. Keen-eyed spec-list nerds will also spot Apple's C1X proprietary wireless chip, which offers comparable speed to the Qualcomm models it will eventually replace, but with far better power efficiency.
The iPad Air, by comparison, is the very model of a modern major iterative spec revision to keep it up to date. The M3 has been upgraded to an M4, and it'll get the same home grown wireless chips (N1 and C1X), blessing it with Wi-Fi 7 compatibility. Apple is also adding some more RAM to the iPad Air, boosting it from 8GB to 12GB, but without adding any more digits to the price.
As someone who's still clinging on to an iPhone 14, the generous storage and low cost of the iPhone 17e is intriguing. And it's a far more attractive package than whatever Apple was trying to offer with the
|
|
Alongside the all-new, higher-end Studio Display XDR, Apple has updated the regular version of the Studio Display with some new features.
|
|
Anthropic is aiming to lure customers from ChatGPT and Gemini with a new memory import tool that's available to free users as of today. Conversations and memories from other AI providers can be imported into Claude, so new users will not need to start from scratch.
|
|
Apple has scheduled a product launch event, dubbed an "Apple Experience", for March 4 at 9AM ET. The company is reportedly holding this event in NYC, London and Shanghai.
Everyone loves shiny new products, so what can we expect to see at Apple's first launch event of 2026? We don't know anything for certain, but we have plenty of educated guesses that have been sourced from industry reports and speculation from analysts.
Editor's Note (on March 2 at 9:45AM ET): Apple has officially announced the iPhone 17e and iPad Air (M4). It's expected to continue to unveil new hardware in the following days, per the rest of this article.
Budget-friendly MacBook
There have been rumors swirling that Apple is preparing to launch a cheaper alternative to the MacBook Air. Bloomberg reported on this all the way back in November. Industry rumors indicate that Apple will be stuffing this laptop with an iPhone processor, the A18 Pro, to keep the price down.
|
|
Welcome to our latest roundup of what's going on in the indie game space. It's Steam Next Fest week, with literally thousands of demos for upcoming games for us to dive into. I'm trying to check out as many as I can before the event wraps up on Monday. However, I made a near-critical error in my planning: I opted to try the Raccoin demo first. I could and would have happily played that all week.
This is a coin-pushing roguelike deckbuilder that adopts the format of Balatro. To progress, you need to earn a certain number of points and the target increases each round. Every three rounds there's a sort-of boss — a few coins that negatively impact your game until you can get rid of them. After every round, you'll go to a shop to buy and sell special coins and other upgrades. As you might expect with this type of game, finding ways to boost the points you can score from each coin is how to win.
On my first successful run, I found a way to electrify the coins (which boosts their score) by charging them and use passive abilities and special coins to spread and amplify the effect. Then I was able to replicate a special coin that pulls all other nearby coins into a cyclone — having the water-based coins in there helped to spread the electrical effect between other coins. There were a few rounds in which I didn't even have to do anything. The cyclones just dumped enough coins over the edge for me.
This was only the first way I've figured out how to break the game. Six hours in, I'm eager to find man
|
|